ArcheAge Chronicles: Jake Song's Vision for AAA MMORPG Returns in Summer 2026
XLGames and Kakao Games unveil ArcheAge Chronicles, a buy-to-play Unreal Engine 5 MMORPG that reimagines Auroria with land, sea, and air exploration, launching summer 2026.
ArcheAge Chronicles represents XLGames' ambitious return to the legendary MMORPG franchise. Originally unveiled at Sony's State of Play in September 2024, this buy-to-play online action RPG built on Unreal Engine 5 is targeting a summer 2026 release across PC (Steam, Epic Games Store), PlayStation 5, and Xbox Series X|S.
In a significant development, original creative director Jake Song (creator of Lineage and ArcheAge) left XLGames in January 2025 to "take some time to recharge." General producer Ham Yong-jin continues leading development with no apparent change to the release timeline or closed beta plans.
A New Beginning for Auroria
ArcheAge Chronicles reimagines the world of Auroria with a complete ground-up reconstruction using Unreal Engine 5's cutting-edge capabilities. The game promises a vast, interconnected world where players traverse diverse landscapes, from lush forests and sun-scorched deserts to bustling trade cities and treacherous open seas, all rendered with next-generation visual fidelity.
The world is fully explorable by land, sea, and air, featuring dynamic weather systems and day/night cycles that affect gameplay and create an ever-changing environment. This freedom of exploration hearkens back to what made the original ArcheAge beloved while modernizing the experience for today's hardware.

Fair and Skill-Based Progression
Learning from the original ArcheAge's tumultuous history with pay-to-win mechanics that alienated its player base, XLGames and Kakao Games have committed to a fundamentally different approach. ArcheAge Chronicles adopts a buy-to-play business model with optional cosmetic microtransactions, explicitly avoiding the aggressive monetization that plagued its predecessor.
During Kakao's Q3 2024 earnings call, the team emphasized their goal to create a "fair and skill-based experience" where player progression depends on dedication and ability, not wallet size. While the exact purchase price has not been announced, this represents a critical pivot for a franchise once synonymous with pay-to-win controversies.

Revolutionary Combat and Customization
ArcheAge Chronicles features a revamped combat system that blends strategic depth with fast-paced action. Players choose from diverse combat styles including close-quarters melee, ranged bow attacks, and powerful magic with elemental forces and area control.
The weapon and skill system allows unprecedented build customization, enabling players to create unique playstyles by combining different weapon types and ability trees. This flexibility ensures no two characters feel identical, even when using similar weapon combinations.
Living World Systems
The game includes most core gameplay systems already in development: combat and progression, seamless exploration across continents, instanced dungeon battles, player housing and settlement building, and trading economics driving player interaction. These interconnected systems create a living world where player choices ripple across the economy, politics, and territorial control.
The Road to 2026
Originally planned for 2025, ArcheAge Chronicles was delayed to summer 2026 following Kakao Games' Q3 2024 financial report. A global closed beta test is scheduled for the second half of 2025, offering Western players their first hands-on experience. This transparency marks a departure from previous ArcheAge development cycles.
For the latest updates and beta registration, visit the official ArcheAge Chronicles website.
For more Kakao Games MMORPGs, see Chrono Odyssey and Aion 2.
Game Information
| Title | ArcheAge Chronicles |
| Korean Title | 아키에이지 크로니클 |
| Former Title | ArcheAge 2 |
| Developer | XLGames |
| Publisher | Kakao Games (Global) |
| General Producer | Ham Yong-jin |
| Origin | South Korea |
| Release Date | Summer 2026 |
| Closed Beta | H2 2025 |
| Platforms | PC (Steam, Epic Games Store), PlayStation 5, Xbox Series X |
| Engine | Unreal Engine 5 |
| Genre | MMORPG, Online Action RPG |
| Business Model | Buy-to-Play + Cosmetic Microtransactions |
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