Lost Eidolons: Veil of the Witch - Roguelite Tactics RPG Launches October 2025
Ocean Drive Studio and Kakao Games' roguelite tactical RPG Lost Eidolons: Veil of the Witch combines Fire Emblem-style combat with Hades-inspired progression, launching October 9, 2025.
Ocean Drive Studio and Kakao Games launched Lost Eidolons: Veil of the Witch on October 9, 2025, bringing a fresh roguelite tactical RPG experience to PC (Steam), PlayStation 5, Xbox Series X|S, and Nintendo Switch. Following an Early Access period that began in November 2024, the game's full 1.0 release combines Fire Emblem-style grid-based combat with Hades-inspired roguelite progression at a $24.99 price point, earning 79% positive reviews on Steam.
From Tactics RPG to Roguelite Spinoff
Set five years after the original Lost Eidolons, Veil of the Witch transports players to the cursed island of Anareios. While the continent of Artemesia heals from devastating war under Eden's transitional government, a neo-fascist Imperial cult secretly amasses on this remote island, dabbling in dark magic and necromancy. Players assume the role of Ashe, a shipwrecked amnesiac caught between the living world and the afterlife, greeted by Sable, the Witch of the Mists—an Eidolon whose deadly trial determines who escapes and who perishes.

This shift from the original's linear narrative to roguelite structure fundamentally transforms the Lost Eidolons experience. Each run through Anareios presents procedurally generated battlefields where death returns players to the beginning—but with persistent upgrades, unlocked skills, and recruited allies that grow stronger with every attempt. The game embraces the "one more run" philosophy while maintaining the tactical depth that defined its predecessor.
Grid-Based Combat Meets Modern Roguelite Design
Veil of the Witch's combat system blends old-school tactical RPG mechanics with contemporary roguelite innovations. Turn-based battles unfold on grid maps reminiscent of Fire Emblem, but with crucial additions:
- Environmental Interactions: Exploit hazards and terrain features strategically
- Elemental Combos: Chain elemental effects for devastating combinations
- Dynamic Positioning: Movement and placement determine victory or defeat
- Resource Management: Balance aggression with survival across multiple encounters

Each character maintains a fixed class with specific weapons and armor, but players unlock new skills and upgrade equipment through resonance stones collected during runs. These stones enhance stats and grant new abilities, creating build diversity within the roguelite framework. Partnership points earned with characters persist between runs, triggering unique battlefield effects that reward relationship building—a clever blend of tactical RPG social mechanics with roguelite metagame progression.
Between Battles: Base Building and Preparation
Between the island's deadly trials, players engage in base improvement activities that mirror city-building mechanics. The hub area allows for:
- Weapon Crafting: Create and enhance equipment for your party
- Supply Management: Gather resources for future runs
- Character Recruitment: Build a diverse roster of fighters
- Persistent Upgrades: Unlock dozens of permanent improvements
This loop creates satisfying progression even in failure. Every death teaches lessons, every run unlocks something new, and gradual strengthening eventually tips the scales against Anareios' cultists and monsters.
Trials Mode and Post-Launch Content
The full release added Trials Mode in March 2025 during Early Access, offering challenge scenarios that test mastery of the game's systems. A summer 2025 update expanded content further, demonstrating Ocean Drive Studio's commitment to post-launch support. The development team emphasized fast-paced combat that respects player time—battles resolve quickly compared to traditional tactical RPGs, making the roguelite loop feel snappy and rewarding rather than tedious.
Critical Reception and Community Response
With a Metascore of 75 and 79% positive Steam reviews (736 total), Veil of the Witch earned an OpenCritic "Strong" rating (77 Top Critic Average, 83% recommended). Critics praised the innovative fusion of tactical depth with roguelite accessibility, though some noted the fixed class system limits experimentation compared to genre peers.
The game successfully carved its niche between hardcore tactics fans seeking challenge and roguelite enthusiasts wanting meaningful decision-making. Its October 2025 launch included playable demos across all platforms, allowing players to experience the blend before committing to purchase.
Game Information
Title | Lost Eidolons: Veil of the Witch |
Developer | Ocean Drive Studio |
Publisher | Kakao Games |
Origin | South Korea |
Release Date | October 9, 2025 |
Early Access Launch | November 5, 2024 |
Platforms | PC (Steam), PlayStation 5, Xbox Series X\ |
Genre | Tactical RPG, Roguelite, Turn-Based Strategy |
Price | $24.99 USD |
Steam Reviews | 79% Positive (736 reviews) |
Metascore | 75 (Critics) |
For more information and to try the demo, visit the official Lost Eidolons: Veil of the Witch website.
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