Metal Gear Solid Δ FOX HUNT Online Mode Launches October 30 with 20% Discount
Metal Gear Solid Δ: Snake Eater's FOX HUNT online multiplayer mode launched October 30, 2025, bringing 12-player stealth survival gameplay while the Digital Deluxe Edition saw its first 20% discount.
The wait for tactical espionage multiplayer finally ended when FOX HUNT went live on October 30, 2025, continuing Konami's recent revival of classic franchises alongside Silent Hill 2 Remake's success, at 10:00 AM JST. Metal Gear Solid Δ: Snake Eater's completely original online mode brought back that competitive stealth tension the series hadn't delivered since the glory days of MGS3: Subsistence and MGS4's Metal Gear Online. Konami understood the assignment—12 players fighting for survival using the same stealth mechanics that defined the franchise.
Tactical Espionage Survival
FOX HUNT threw 12 players into survival training as FOX unit candidates, organizing them into teams of two for what Konami described as hide-and-seek gameplay with teeth. Everyone started unarmed, forcing that classic Metal Gear scramble for equipment and weapons scattered across the field. The real Metal Gear veterans knew this setup immediately—no loadouts, no safety nets, just pure field adaptation like the Boss intended.

The mode delivered on the stealth-action hybrid promise. Players could eliminate opponents and claim their hard-earned gear, creating that escalating tension where every encounter changed the power dynamic. AT-CAMO terrain-adaptive ghillie suits brought the series' signature camouflage system into competitive play, rewarding players who mastered the art of staying invisible. The Naked Sense reconnaissance system gave teams intelligence-gathering tools that separated coordinated squads from solo cowboys trying to Rambo their way through.
Three Fields, Two Rule Sets, Infinite Possibilities
Konami prepared three field variants including jungle terrain that paid homage to Snake Eater's original setting. The two mission rule types offered phase-based progression for tactical players and elimination format for those who preferred direct confrontation. Veterans recognized this as Konami letting the community decide their own meta rather than forcing a single competitive vision.

The October 28 livestream featuring Laz, Noriaki Suzuki, Biju, and Rassya gave players a preview of high-level FOX HUNT gameplay before the official launch. The official X account even ran an interactive campaign challenging followers to spot camouflaged soldiers in images—exactly the kind of community engagement that reminded longtime fans why Metal Gear's community remained so dedicated decades later.
First Discount Hits Digital Deluxe Edition
Konami synchronized the FOX HUNT launch with the Digital Deluxe Edition's first 20% discount across PlayStation Store and Steam. For players who'd been waiting for a price drop before jumping into Snake Eater's remake, this represented the perfect entry point. The timing wasn't coincidental—Konami wanted the online mode populated from day one, and sweetening the deal with a sale ensured veteran players and newcomers filled those 12-player lobbies.
The discount applied specifically to the Digital Deluxe Edition, giving players the full package including bonus content alongside the base game and FOX HUNT access. This marked the first significant sale since Metal Gear Solid Δ's release, making it a calculated move to boost the player base right as the competitive scene started forming.
Multiplayer That Respects the Legacy
FOX HUNT represented more than just another multiplayer mode tacked onto a remake. The design philosophy respected what made Metal Gear Online special—stealth mechanics that actually mattered in PvP, team coordination rewarded over individual skill, and that unique tension of never knowing if your camo was good enough until someone (or no one) shot at you.
For the community that kept Metal Gear Solid 3 alive through speedruns, challenge runs, and endless discussions about The Boss's true motives, FOX HUNT delivered a new way to test mastery of Snake Eater's systems against other players. The mode proved Konami understood that Metal Gear fans didn't just want better graphics—they wanted new reasons to stay in the jungle.
Game Information
| Title | Metal Gear Solid Δ: Snake Eater |
| Japanese Title | メタルギア ソリッド Δ スネークイーター |
| Developer | Konami Digital Entertainment |
| Publisher | Konami |
| Original Release | November 17, 2004 (PS2) |
| Remake Platforms | PlayStation 5, Xbox Series X |
| Genre | Stealth, Tactical Espionage Action |
| Online Mode | FOX HUNT (October 30, 2025) |
| Players | Up to 12 players (teams of 2) |
For more information about FOX HUNT and Metal Gear Solid Δ: Snake Eater, visit the official Metal Gear FOX HUNT website.
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