Goddess Order: PixelTribe's Tag-Team Action RPG Launches September 2025
Kakao Games and PixelTribe's Goddess Order launched September 24, 2025, blending Crusaders Quest pedigree with pixel-art action, tag-team combat, and time-travel storytelling.
Kakao Games and developer PixelTribe launched Goddess Order globally on September 24, 2025, for iOS and Android, bringing a pixel-art action RPG crafted by the core team behind *Crusaders Quest*. The mobile game combines retro-inspired visuals with modern tag-team mechanics, strategic gacha systems, and a time-traveling narrative where players rewrite history to save a doomed world.
From Crusaders Quest to PixelTribe's Debut
PixelTribe emerged in 2024 as a spin-off from Loadcomplete's CREPE development team, founded by veterans who created the beloved match-3 action RPG *Crusaders Quest*. Led by CEO Jeonghyun Bae, the studio focuses exclusively on delivering high-quality retro pixel-art experiences, with Goddess Order marking their debut title and spiritual successor to their previous work.

The transition from Crusaders Quest's match-3 hybrid to Goddess Order's pure action combat represents PixelTribe's evolution while maintaining their signature handcrafted 2D pixel aesthetic. Every character, enemy, and environment receives meticulous pixel-by-pixel design, creating a visual style that evokes 16-bit classics while leveraging modern animation techniques for fluid, expressive movement.
A World Rewritten: The Story of Princess Lisbeth
In Goddess Year 100, the God of Ruin and his corrupted followers crushed Earth's civilizations, worshipers of the Goddess included. Princess Lisbeth Leonhart escaped the burning city of Ascalon with her entourage, carrying a mysterious blank book requested by the Goddess to her temple in the skies. This artifact becomes humanity's last hope—a tool to manipulate time itself.

The narrative centers on a group of knights traveling back in time to prevent their apocalyptic future. Each playable character carries personal motivations intertwined with the larger mission: redemption, revenge, lost loves, or simply survival. The time-loop structure allows PixelTribe to explore branching storylines and character development across multiple iterations, where players witness how small changes ripple across fate.
Tag-Team Combat and Break Mechanics
Goddess Order's combat system revolves around real-time manual controls where players control a team of three characters, switching between them on-the-fly to create powerful combos and adapt to enemy patterns. Unlike auto-battle mobile RPGs, success demands mastery of parrying, dodging, and counter-timing—skills that evoke classic beat-'em-ups reimagined for touchscreens.
The Tag Team Switch Skill serves as the combat centerpiece: mid-combo, players can swap to another character who enters with a devastating special attack while the active character becomes invincible briefly. This mechanic rewards strategic planning—knowing when to switch for damage bursts versus defensive repositioning separates skilled players from button-mashers.
Elite and Boss enemies feature a Break Gauge that depletes under sustained assault. Breaking an enemy stuns them and increases damage received by 150%, creating critical windows where coordinated tag-team assaults obliterate health bars. The game even includes a dedicated "Breaker" class specializing in shattering these gauges, adding tactical depth to team composition.
Gacha System and Character Progression
As a free-to-play mobile RPG, Goddess Order employs a gacha summoning system with multiple banners:
- Standard Banner: 80-pull pity guarantees an SSR character
- Pick-Up Banners: 150-pull spark system for featured SSR characters
- Guaranteed Banners: Special limited-time offers
Top-tier SSR knights include Leticia, Dana, Clerant, Fenchela, and Luna, while strong SR options like Grace, Violet, Olivet, Sarah, and Sibylla provide viable alternatives for F2P players. Pre-registered players received the SR knight Tia, 10 Pages of Mana for summoning, and additional launch bonuses.
The system balances accessibility with collection incentives—SR characters remain competitive through proper investment, while SSR units provide clear advantages without rendering lower rarities obsolete. This approach mirrors Crusaders Quest's philosophy of rewarding skill alongside roster depth.
Global Launch and Localization
The September 24, 2025 global launch supported six languages—Korean, English, Japanese, Traditional Chinese, Simplified Chinese, and Spanish—with full Korean and Japanese voice acting. This broad localization reflects Kakao Games' commitment to reaching diverse audiences simultaneously rather than staggered regional releases.
Prior to the worldwide launch, Goddess Order underwent soft launches in select regions starting June 2025, where PixelTribe incorporated player feedback to refine combat balance, progression pacing, and system clarity. Media and user demo events during this period generated positive reception for the game's core mechanics and artistic direction.
Early player reviews praised the high-quality pixel art, excellent animations, and enjoyable side-scrolling beat-'em-up gameplay, with several noting how Goddess Order overcame their typical reluctance toward touch-controlled action games through responsive controls and satisfying combat feel.
Game Information
Title | Goddess Order |
Korean Title | 가디스오더 |
Japanese Title | ゴッデスオーダー |
Developer | PixelTribe |
Publisher | Kakao Games |
Origin | South Korea |
Release Date | September 24, 2025 |
Soft Launch | June 2025 (select regions) |
Platforms | iOS, Android |
Genre | Action RPG, Mobile RPG, Gacha |
Business Model | Free-to-Play (Gacha) |
Languages | Korean, English, Japanese, Chinese (Simplified/Traditional), Spanish |
Voice Acting | Korean, Japanese |
For more information and to download, visit the official Goddess Order website.
Gallery

